4/22/2024 0 Comments Media driver 4.6.0.0 download![]() ![]() ![]() ![]() I can run in the editor, but trying to build to windows with the IL2CPP backend fails with this:īuilding Library\Bee\artifacts\WinPlayerBuildProgram\ManagedStripped failed with output:Ĭ:\Program Files\Unity\Hub\Editor\2021.3.1f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe -search-directory=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed -out=Library/Bee/artifacts/WinPlayerBuildProgram/ManagedStripped -include-link-xml=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed\MethodsToPreserve.xml -include-link-xml=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed\TypesInScenes.xml -include-link-xml=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed\SerializedTypes.xml -include-link-xml=D:\Development\Projects\tradearchitect-unity\TradeArchitect-Unity\Assets\Battlehub\RTSL_Data\link.xml -include-directory=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed -dotnetprofile=unityaot-win32 -dotnetruntime=Il2Cpp -platform=WindowsDesktop -use-editor-options -engine-modules-asset-file=C:/Program Files/Unity/Hub/Editor/2021.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/modules.asset -editor-data-file=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/EditorToUnityLinkerData.json -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/CodeAnalysis.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/HSVPicker.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/NavMeshComponents.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/glTFastFakeSchema.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/glTFast.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ZFBrowser.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/XNode.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/StandaloneFileBrowser.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/ -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/UIShapesKit.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/glTFastSchema.dll -include-unity-root-assembly=D:/Development/Projects/tradearchitect-unity/TradeArchitect-Unity/Temp/StagingArea/Data/Managed/UnityWeld.dll -print-command-line netstandard1.1 (I've also tried later versions with. ', Version=4.6.0.0, Culture=neutral, PublicKeyToken=null'īut it's there, it's version 4.6.0.0. Looks like it ultimately fails to resolve I'm getting a linker error and hoping someone can help me out. ![]()
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